All Gambling Terms Dictionary

 W 
W [Baseball]
Wins
  
W2w or W/W [Motor Sports]
Wheel to wheel racing. Traditional sports car racing with group starts, unlimited passing.
  
W / L [Blackjack]
An abbreviation for win / loss.
  
W*Ing [Wrestling]
Wrestling International New Generations
  
Wa [Martial Arts]
"Accord." An ancient Japanese term for harmony, accord, and coordination.
  
Wado Ryu [Martial Arts]
"Way of peace." A Japanese style of karate developed from jujutsu and earlier karate styles. It is one of the four major karate systems practiced in the world today.
  
Waffle Pad [Ice Hockey]
A large rectangular pad attached to the front of the goalie’s stick hand.
  
Wager [General]
Is a transaction on any event where an amount of money is staked.
  
Wagering Stamp [General]
A federal occupational tax for gamblers.
  
Wagertype [Horse Racing]
A type of bet offered at a racetrack.
  
Wages [Poker]
What many professionals consider the minimum they should make per day, perhaps $100, or some multiple thereof. "How'd you do today?" "I made wages." That might mean the replier won $100
  
Waggle [Golf]
Movement of the club head prior to swinging. A flourishing of the club behind and over the ball.
  
Wai-Gong [Martial Arts]
(Chinese) Name of all Qi-Gong exercises which are executed in movement. These exercises are part of the external styles of Qi-Gong.
  
Waist [Skiing]
The narrowest section of a ski between the tail and the tip.
  
Wait [Poker]
Make no bet, but still hold your cards. You can check, and then call a later bet, fold when the action gets back to you, or raise. Technically, to check is to make a bet of nothing.
  
Wait for the Blind [Poker]
Some clubs do not let a new player (new to the particular game) be dealt in until it is his turn to put in the blind, supposedly to prevent his getting any "free" hands. (Also, if a seated player has missed the blind in a particular round, he can receive his next hand only in the blind position.) In such a case, a player must come in on the blind, or, if not in the big blind position, over blind or post to receive a hand; otherwise, he must wait for the blind
  
Waiter [Poker]
One who checks. (Make no bet, but still hold your cards. You can check, and then call a later bet, fold when the action gets back to you, or raise. Technically, to check is to make a bet of nothing.)
  
Waiting in the Weeds [Poker]
The place where sneaky poker players lie in wait, usually accompanied by powerhouse hands they have sandbagged, or otherwise slow-played, to trap unwary aggressive players; often part of the phrase waiting in the weeds or lying in the weeds. For example, in a high draw game, you raised before the draw with three aces. Among the several callers, the first man took three cards and passed after the draw. Everyone else passed. You did not improve your hand, but three aces is worth a bet after the draw, so you bet. The three-card draw now raises. The others fold. You call. He shows his full house.
  
Waiting in the Woods [Poker]
The place where sneaky poker players lie in wait, usually accompanied by powerhouse hands they have sandbagged, or otherwise slow-played, to trap unwary aggressive players; often part of the phrase waiting in the weeds or lying in the weeds. For example, in a high draw game, you raised before the draw with three aces. Among the several callers, the first man took three cards and passed after the draw. Everyone else passed. You did not improve your hand, but three aces is worth a bet after the draw, so you bet. The three-card draw now raises. The others fold. You call. He shows his full house.
  
Waive [Croquet]
To pass on ones turn.
  
Waiver [Motor Sports]
The agreement to forego premium payment during a period of disability.
  
Waivers [Baseball]
A player usually takes three business days to clear waivers if no one claims him. Once he clears, the team can trade him, outright him to the minors (if he doesn't have 5 years of major league experience), or release him for the rest of the waiver period (the rest of the calendar month). If a player is claimed, the original team has 48 hours to let him go, pull him off, or negotiate a trade. Teams can put a maximum of seven players a week on waivers and can only make 40 claims a week. Almost every player is placed on waivers at some point during a season, but most will be pulled back or clear. When a player is placed on waivers, every team has a chance to claim him within three business days. If more than one team claims a player the team in the same league has preference and the team lower in the standings if all are in the same league (exception: in March and April, the standings from the previous standings are used). A player is often placed on waivers to be taken off the 40-Man roster, although in August and September a player must pass through waivers to be traded. The original team may block a claim and pull a player off waivers once a month. The next time a player is placed on waivers that month a claim cannot be blocked and the player automaticall goes to the other team. There are three main types of waivers: unconditional release waivers, irrevocable waivers, and procedural waivers (which allow players to be traded or sent outright to the minors). Waivers are completely confidential and officials may not disclose to the media the waiver status of any player.
  
Wake [Sailing]
Waves generated in the water by a moving vessel.
  
Wake Up with a Hand [Poker]
To be dealt a hand with winning potential.
  
Waki [Martial Arts]
Side" or "flank.
  
Wakizashi [Martial Arts]
"Short sword." The shorter of the samurai's two swords, with a blade of sixteen to twenty-three inches long.
  
Wales Conference [Ice Hockey]
Was one of the two confrences in the NHL consisting of the Patrick and Adams Divisions until the 1992-93 season. The other conference was Campbell Conference. These were renamed the Eastern and Western Conferences respectively, starting with 1993-94 season.
  
Walk [Poker]
1) An unopened pot won by the blind (the largest blind, if there are more than one). 2) An uncalled pot won by the opener. 3) Be away from the table long enough to miss several hands. Sometimes card rooms try to prevent excessive walking with a third person walking rule.
  
Walk Hots [Horse Racing]
To cool a horse out after a workout or race.
  
Walk Over [Poker]
Cheat, particularly at cards or dice.
  
Walk the Course [Equestrian Sports]
To measure a jumping course by pacing off strides between obstacles before a competition.
  
Walk-Away Lease [Motor Sports]
Another name for a closed-end lease. A leasing contract in which the residual value, or final value, of the vehicle at the end of the term, has been specified. The lessee is not required to buy the vehicle, or make up any shortfall in its residual value.
  
Walker [Poker]
One who leaves a poker table for extended periods of time, or, sometimes, just someone away from a table (for example, to have a smoke break or eat a meal).
  
Walkers [Poker]
Players who walk frequently away from the table. Such people, and/or people who do so frequently, are called walkers. Depending on local conditions, walkers may be off getting food, smoking, playing craps, or waiting for more fish to sit down. Most card rooms have well-defined but poorly enforced rules about walkers - i.e., that a player's chips may be picked up (by the house, that is) after they've been gone for some specific amount of time. Too many walkers at a table can cause it to break, often through an unfortunate chain reaction. Once one or two players get up from the table, it makes it more likely for others to walk, or just leave.
  
Walking [Basketball]
See traveling.
  
Walking Chips [Poker]
Winnings. "He's got lobbying chips" means, simply, "He's winning." So called because generally winners lobby, not losers. The losers have to concentrate on playing to get even; the winners can afford to relax and sit out a few hands.
  
Walking Ring [Horse Racing]
Oval near paddock enclosure, where horses walk and riders mount before the start of post parade.
  
Walking the Dog [Motor Sports]
A driver who was lucky enough to hit the proper setup and is running away from the field.
  
Walkout Front [Synchro Swimming]
A move in which the swimmer starts in the split position, lifts the front leg in a 180-degree arc over the surface to meet the other leg, and then continues into the back layout position.
  
Walkover [Horse Racing]
Race which scratches down to only one starter who merely gallops required distance. A formal gesture required by rules of racing.
  
Wall [Soccer]
A line of 2 to 6 defending players pressed together shoulder-to-shoulder to protect their goal against a close free kick; creates a more difficult shot by reducing the amount of open goal area the kicker has to shoot at.
  
Wall Magnet [Motor Sports]
A car destined to become affixed to the outer retaining wall.
  
Wall Pass [Soccer]
A pass by a ball carrier who sends the ball to a teammate, then runs behind his own defender and quickly receives a pass back; used to get a player past his defender without having to dribble by him; same as the "give-and-go" in basketball.
  
Waltz [Figure Skating]
A simple jump, for beginners, in which takeoff is from the forward outside edge and the landing is on the back outside edge of the other foot, after a half revolution in the air.
  
Wand Shot [Archery]
An archery contest were the target consists of a piece of peeled willow about 6 foot in length placed upright in the ground.
  
Wangdoodle [Poker]
In private or home games, a hand or round in which the stakes are temporarily increased, usually after a "big" hand is shown down.
  
Wangdoodles [Poker]
In private or home games, a hand or round in which the stakes are temporarily increased, usually after a "big" hand is shown down.
  
Wankan [Martial Arts]
Name of a Karate Kata
  
War [Wrestling]
Wrestle Association "R"
  
War Bow [Archery]
A bow primarily used for use in war.
  
War Wagon [Motor Sports]
Also known as pit wagons. Used as storage and to transport equipment and extra parts from the garage area to the pits where the will be needed for the race. Has become handy in a variety of other uses.
  
Warayang [Archery]
An arrow with a broad triangular, barbed head used by the Javan gods.
  
Warbird™ Sole [Golf]
Bi-concave sole deigned patented by Callaway™ Golf for use on their Big Bertha™ line of woods.
  
Warm Up [Bingo]
A bingo game played before the start of a "session." But sometimes the Warm Up game is merely the first game of the session. Also Early Bird.
  
Warm Up Lane [Motor Sports]
A paved lane, separate from the racing surface, that extends from the pit exit to some point further around the track. The idea is to give cars exiting the pits a separate area for coming up to speed, before they merge back in with the race traffic.
  
Warm-Up [Motor Sports]
The laps taken on the track prior to the race used to warm up the tires, transmission, engine fluids and other components of the race car before the start of the event.
  
Warm-Up Area [Weight Lifting]
An area adjoining the competition stage where athletes warm up before attempting their lifts.
  
Warm-Up Lap [Motor Sports]
The lap before a race starts. Drivers use this parade lap to warm up their engines and tires.
  
Warming Up [Horse Racing]
Galloping horse on way to post.
  
Warp [Blackjack]
If the dealer bends the cards while checking under 10s and shuffles gently, the cards might take on warps that make them readable while face down. For more information on using warps, see Basic Blackjack.
  
Was Best [Golf]
Held a consistent lead.
  
Was she Worth it [Bingo]
56
  
Wash [Poker]
1) Scramble (Thoroughly mix the deck while it is face-down on the table by spreading the cards over a large area, a move sometimes made by a dealer prior to actually shuffling the cards in traditional fashion. Sometimes this extra time taken mixing the cards is done at the request of a player.). 2) Less commonly, the term just means shuffle.
  
Wash Cards [Poker]
Clean plastic cards, which are designed to be reusable, with special solvent.
  
Wash Out [Ice Hockey]
A goal that is ruled invalid by the referee or the waving off of an infraction by the linesmen.
  
Washed Out [Horse Racing]
A horse that becomes so nervous that it sweats profusely. Also known as "washy" or "lathered (up)."
  
Washi Te (De) [Martial Arts]
The « hand of the eagle »
  
Washington Monument [Poker]
Three 5s; so called because the Washington Monument is 555 feet high
  
Washout [Ice Hockey]
1. A goal that is disallowed for one of several reasons, such as the puck being kicked into the goal cage, or being batted in with a high stick, indicated by a signal from a linesman that is similar to baseball's "safe signal." 2. The same signal, indicating that no icing or offside violation is being called.
  
Washy [Horse Racing]
Horse breaking out in nervous sweat before race, sometimes to the point it will be dripping from his belly.
  
Wasted! [Baseball]
Noun, called by the fielders after a foul ball is hit. A foul ball that cannot be caught by a fielder, out of play and not worth chasing.
  
Watch [Sailing]
(1) A division of crew into shifts. (2) The time each watch has duty.
  
Watchmacallits [Poker]
The nuts (Best possible hand); usually preceded by the
  
Water Box [Motor Sports]
In drag racing, the wet area before the staging lanes. The driver pulls through the water to wet the tires prior to a burnout.
  
Water Club [Golf]
Obsolete club from around the 1880's to the 1930's that was designed for playing the ball from a water hazard.
  
Water Hazard [Golf]
An area of water permanently on the course which is marked with stakes or oil lines.
  
Water Hole [Golf]
A hole that has a large, conspicuous water hazard between the teeing ground and the putting green.
  
Water Jump [Equestrian Sports]
An obstacle that requires a horse to jump over a wide expanse of water, usually preceded by a low hedge or fence.
  
Water Pump [Motor Sports]
The pump that circulates coolant through the engine block, cylinder head and radiator. It is driven by the engine crankshaft.
  
Waterfall [General]
A variation of a "Round the Clock" bet on three or more selections where money in hand is invested on to the next horse only, for example, (ABC) £1 win A "ATC" £1 win B, £1 win B "ATC" £1 win C, £1 win C "ATC" £1 win A.
  
Waterline [Sailing]
The line where the water comes to on the hull of a boat. Design waterline is where the waterline was designed to be, load waterline is the waterline when the boat is loaded, and the painted waterline is where the waterline was painted. Actual waterline is where the waterline really is at any given time.
  
Waterline Length [Sailing]
The length of the boat at the waterline.
  
Waterlogged [Sailing]
Completely filled with water.
  
Waterway [Sailing]
A river, canal or other body of water that boats can travel on.
  
Wave [Poker]
1) Put waving into cards (A method of marking cards in which the thief bends key cards around his finger such that the resultant waved cards can be identified in another player's hand or in the deck). 2) A slight bend in a card, for cheating purposes.
  
Wave Off [Skydiving]
Prior to deployment a skydiver should make a clearly defined arm motion to indicate to others nearby that he is about to open his parachute. A good wave off is essential to the avoidance of deployment collisions.
  
Waved Cards [Poker]
A method of marking cards in which the thief bends key cards around his finger such that the resultant waved cards can be identified in another player's hand or in the deck (when being dealt or for the purpose of cutting to a particular point in the deck). Bending cards is also called crimping, although that usually puts a more pronounced bend into cards than waving. Crimping often involves bending corners.
  
Waving [Poker]
A method of marking cards in which the thief bends key cards around his finger such that the resultant waved cards can be identified in another player's hand or in the deck (when being dealt or for the purpose of cutting to a particular point in the deck). Bending cards is also called crimping, although that usually puts a more pronounced bend into cards than waving. Crimping often involves bending corners.
  
Wax [Skiing]
A soft substance applied to the base of a ski for protection and to improve its snow-going properties. See glide wax; grip wax.
  
Wax Pocket [Skiing]
The mid-section of stiffer cambered skis. See camber.
  
Waxable Skis [Skiing]
Skis with bases that are waxed for grip and/or glide.
  
Waxless Skis [Skiing]
Skis that have small ridge patterns on the middle area of the base to provide grip; used in classical cross country.
  
Way [Sailing]
The progress of a boat. If a boat is moving it is considered to be "making way."
  
Way Bet [Keno]
Combination of Groups, bet upon by a Player.
  
Way Ticket [Keno]
A ticket that groups different numbers to create more than one way to win.
  
Waza [Martial Arts]
Technique.
  
Waza Ari Awasete Ippon [Martial Arts]
A win in which the combatant has scored two waza-aris. (Judo)
  
Waza-Ari [Martial Arts]
A half win. Two waza-ari are equivalent to an ippon. (Judo and karate)
  
Wba [General]
World Boxing Association.
  
Wbc [General]
World Boxing Council.
  
Wc [Motor Sports]
The common Internet acronym for Winston Cup, NASCAR's top series, and arguably the single most successful sports league or series in all of professional sports today. Winston Cup cars are highly developed Stock cars, and are relatively heavy and overpowered for their suspension and tires.
  
Wccw [Wrestling]
World Class Championship Wrestling
  
Wcuc [General]
World Cricket Umpiring Conference.
  
Wcw [General]
World Championship Wrestling.
  
Wcwa [Wrestling]
West Coast Wrestling Alliance
  
Wcwo [Wrestling]
Wild Championship Wrestling Outlaws
  
Wd [Greyhound Racing]
Wheeling Downs
  
Wdi [Skydiving]
Wind drift indicator used at some dropzones. A paper streamer thrown from the jump plane to estimate winds.
  
We Got! [Baseball]
Outs earned by the fielding side, usually yelled by the catcher to the fielders, as in "One we got!" or "Two we got!"
  
Weak [Poker]
1) A style of play characterized by a readiness to fold and a reluctance to raise. 2) Weak is also used to generally describe a poor player or a table that's easy to beat.
  
Weak Hand [Poker]
A hand with low probability of winning a given pot.
  
Weak Player [Poker]
One who plays timidly or no aggressively, and probably loses for that reason.
  
Weak Side [Water Polo]
The side of the pool opposite the side on which the ball is located.
  
Weak-Passive [Poker]
Describing a player who calls a lot and rarely raises, or the play of such a player.
  
Weakened [Horse Racing]
A horse which started off well in a race and was in a position from which it could win, but could not keep up that pace or keep up with the pace of the other runners and dropped back in the field. That horse is said to have weakened.
  
Weaki Weaki [Craps]
"Hawaiian" for when the roll doesn't hit the backboard. Dealers advised the shooter to "throw the dice like your ex was standing at the far end of the table".
  
Weakside [Rugby]
The short side of a field on a ruck or maul. Also called the blindside.
  
Weanling [Horse Racing]
A thoroughbred after being weaned and until he becomes a yearling on the New Year's Day following his foaling.
  
Wear and Use [Motor Sports]
Normal depreciation of a vehicle under average daily use.
  
Weather Helm [Sailing]
The tendency of a boat to head up toward the eye of the wind. The opposite of lee helm.
  
Weaving [Motor Sports]
Zig zagging across the track to warm up and clean off tires, or to confuse an opponent while attempting a pass.
  
Wedge [Motor Sports]
Also known as cross weight. The balance of the weight on each corner of a race car adjusted diagonally (Example: Left rear to right front). By taking out (lowering) the wedge - understeer or push can be alleviated. By increasing the wedge setting the car can be tightened, helping to alleviate a loose condition. This can be done can during a pit stop to make a quick chassis adjustment. It is accomplished by turning a bolt, attached to the top of the rear springs. Turning it in or out 360 degrees (Round of Wedge) or any varying amount depending on the condition and its severity.
  
Wedge, Round of [Motor Sports]
Adjusting the handling of the car by altering pressure on the rear springs.
  
Wedges [Poker]
A deck marked by shaving the long edges of some cards such that they are wider towards their ends, so that a thief can tell by feel the values of certain cards, usually certain high or low cards, such as the aces, or pull those cards by feel from the deck.
  
Wedgie [Golf]
Something special given from one person to another by pulling one's underwear snuggly up into the anal crevice. -Top
  
Weed [Poker]
Reclaim money from a shill who is winning.
  
Weeds [Poker]
The place where sneaky poker players lie in wait, usually accompanied by powerhouse hands they have sandbagged, or otherwise slow-played, to trap unwary aggressive players; often part of the phrase waiting in the weeds or lying in the weeds. For example, in a high draw game, you raised before the draw with three aces. Among the several callers, the first man took three cards and passed after the draw. Everyone else passed. You did not improve your hand, but three aces is worth a bet after the draw, so you bet. The three-card draw now raises. The others fold. You call. He shows his full house. He was waiting in the weeds. Also, bushes, as part of the terms in the bushes and lying in the bushes, and woods, as part of the terms in the woods and waiting in the woods.
  
Weenie Gear [Cycling]
Same as granny gear.
  
Weigh [Sailing]
To raise, as in to weigh anchor.
  
Weigh in [Horse Racing]
At a horse racetrack, the procedure where the clerk of scales, prior to the race, checks the weights of the jockeys and their riding equipment against the officially assigned weight for each horse in the race. At a greyhound racetrack, the procedure where the clerk of scales checks of the weight of greyhounds as they enter the lock out kennel before a race performance.
  
Weigh in (Out) [Horse Racing]
The certification, by the clerk of scales, of a rider's weight before (after) a race. A jockey weighs in fully dressed with all equipment except for his/her helmet, whip and (in many jurisdictions) flak jacket.
  
Weigh Out [Horse Racing]
The procedure where the clerk of scales, after the race, checks the weights of jockeys and their riding equipment against the officially assigned weight for each horse in the race. At a greyhound racetrack, the procedure where the clerk of scales checks of the weight of greyhounds as they leave the lock out kennel to enter the racetrack for a race.
  
Weigh-in [Greyhound Racing]
After each race, jockeys, their saddles and any additional weight they needed to carry are weighed in to ensure they complied with the set handicap.
  
Weight [Horse Racing]
How much weight a horse carries in a race is partly determined by its age and sex. Two and 3-year-olds carry less weight than older horses, and females carry less weight than males. These reductions or "allowances" are determined by a scale of weights that change depending on the time of year.
  
Weight Allowance [Horse Racing]
Weight permitted to be reduced because of the conditions of the race, such as a sex allowance or an apprentice allowance.
  
Weight Class [Wrestling]
Groupings determined by weight; the wrestler must be exactly on or below the specified weight to qualify for the weight class.
  
Weight for Age [Greyhound Racing]
A class of race where weights are allocated on a set scale according to the age and the sex of the horses.
  
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