M |
|
Main Stage Bingo |
|
The "main event" of a session of bingo, and the one said to draw the most customers. Players purchase a page (or book) of pre-printed bingo tickets to use as game boards. |
|
|
|
Minimum Buy-in |
|
The least amount you must spend to be eligible for prizes. |
|
Mixers |
|
Much more complex than the reflex unit, the mixers are used to do "proportioning" during the current game. From a players point of view, proportioning simply means that the higher your scores/features go, the less likely it is that the game will give you extra balls or increase the scores/features even more. |
|
Money Ball |
|
A number drawn before the game that will double a player's winnings if bingo is hit on that number. |
|
Moonlight Bingo |
|
"Session" of bingo that starts late at night, usually about 10:00 pm. Also Late Night Bingo. |
|
|
Multiple Winners |
|
If two or more players bingo at the same time, the cash prize is divided among them. For example, if there are five winners on a $500 game, they each receive $100. |
|
Mushroom |
|
A group of bingo displays which takes its name from its shape - it has a narrow tubular base, and a wider head with the machinery used to play the game and collect money from players. Customers sit around the mushroom to play, and there are usually 6 to 8 positions at each. |
|
Mystery Intervals |
|
This was bally marketing speak for the idea that something may or may not happen when a credit is played or a coin is deposited. The not-happening is what makes the games gambling devices in many jurisdictions. generally, something would improve initially as each coin/credit was played, but as the scores/features got better, it became more likely that cycling the machine flashes the lights but nothing else happens. |
|