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Hard Way(s) |
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There are four hard way combinations: hard four (2&2), hard 6 (3&3), hard eight (4&4), and hard ten (5&5). Example: If you bet on hard 6, you win if a pair or 3's comes up before a 7. Hard 6 and hard eight pay 10:1, hard four and hard ten pay 8: 1. |
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Hardway Bet |
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A wager that the 4, 6, 8 or 10 will be rolled as a pair before being rolled easy or a seven is thrown. |
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Hop |
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A one roll wager that a particular number will come up on the next throw of the dice. |
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Hop Bet |
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A bet that the next roll will result in one particular combination of the dice, such as 2-2 (called a "hopping hardway") or 3-5. 2-2, 3-3, 4-4, and 5-5 are paid the same as a one-roll 2; other hop bets are paid the same as a one-roll 11. |
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Hopping Hardways |
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Bets that a certain pair of identical dice faces will appear on the next roll. These all pay 30:1 (sometimes higher or lower). |
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Horn |
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A one roll wager on the 2, 3, 11 and 12 combined. |
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Horn Bet |
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You bet on a combination of these four numbers: 2, 3, 11, and 12. 3 and 11 pay 15:1, and 2 and 12 pay 30:1. |
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Horn High Bet |
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A bet made in multiples of 5 with one unit on 3 of the horn numbers, and two units on the "high" number (number 12). "$5 horn high eleven": $1 each on 2, 3, 12, and $2 on the 11. |
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Hornbred |
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Horn bet, high on big red. A drunk was calling this out. Eventually started to say Cornbred. |
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Hot Hand |
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A shooter who is continually making points and numbers while rolling the dice is said to have a hot hand. |
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Hot Roll |
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A roll in which the dice are continually passing and are held by the shooter for a long period of time. |
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