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Scatter |
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A shot played only as a last resort which separates balls that lie too close together. |
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Sextuple Peel |
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Part of a plan to finish the game in two breaks, similar to a quadruple peel. |
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Shepherding |
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An illegal stroke of guiding the ball through through the wicket with the mallet. |
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Side |
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Technique in which the ball is not struck with the center of the mallet: used for cut rushes and awkward wickets. |
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Spin |
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The angular momentum that a moving object has is determined by mass, size and spin. It is more difficult to stop a merry-go-round than a small top. Civil War soldiers could have their foot taken off while trying to stop a rolling cannon ball because of its momentum. |
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Split Shot |
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A croquet shot in which both balls go off at different angles (see Newtonian physics). |
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Stalk |
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Approaching the ball along the line it is to be sent, in order to insure proper aim. |
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Stepping Stone |
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When a ball is placed in an advantageous position near a wicket or the peg. |
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Sticky Wicket |
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Having a difficult approach to the wicket, or being stuck in the wicket. |
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Stop Shot |
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By delivering an upward shot to the strikers ball during a croquet, the croqueted ball is sent a considerable distance and strikers ball barely moves. |
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Straight Croquet |
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A shot in which the strikers ball goes half the distance of the croqueted ball. |
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Striker |
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The player whose turn it is. Turns are determines by the color of the balls: blue, red, black, yellow (green, orange). A strike is the actual hitting of the ball with the mallet. |
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Stroke |
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Movement of the mallet beginning with the backstroke and ending with the follow-through whether or not the ball is hit. |
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Stymie |
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A ball that is blocking the intended path of the strikers ball. |
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