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Scrum |
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A formation used to restart play after a knock-on or forward pass, or at any time when ordered by the referee. Forwards on each side bind and the two groups come together, with the front rows interlocking to leave a tunnel between them. The scrumhalf of the non-offending team feeds the ball into the tunnel from 1 meter away, midway between the front rows. The hookers attempt to get the ball out to a back. The scrum ends when the ball is out of the tunnel and in possession of a player on either team. |
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Scrumdown |
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The process of bringing a scrum together. |
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Scrumhalf |
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The back, usually No. 9, who feeds the ball into the scrum and tries to retrieve the ball from mauls, rucks, and scrums. Also called the halfback. |
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Scrummage |
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The entire process of setting and completing a scrum. |
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Sendoff |
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The expulsion of a player from a match. The side has to play one person short and the player sent off is typically banned for at least one further match. A sendoff may result from a flagrant or malicious foul, or from repeated fouls. |
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Sevens |
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A version of rugby with only seven players on a side, typically three forwards and four backs. A half is usually only seven minutes long. |
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